3D Coat 4- Volume #1-Getting Started

 

 

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3D Coat-Version 4 Training Bundle

Volumes #1 to #12

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99.00 US Funds (Save $129.00)

 

 

 

 

 

 

 

 

 

3D Coat 4- Volume #1-Getting Started-by Adam Gibson

In this first video volume of 12 volumes 3D Instructor Adam Gibson introduces the beginner 3D student how to get up and started quickly with 3D Coat Version 4. Topics Covered: Importing and Exporting or Models, Creating Quick UV Maps, Voxel Sculpting Introduction, Retopology Introduction, and Exporting Color, Specular and Normals Maps.

Table of Contents for Volume #1

Chapter 1- Intro

Chapter 2- Quick Start Panel

Chapter 3- How to Import and Auto-UV Map Models in 3D Coat

Chapter 4- How to Import a Model and Keep the Original UV Map

Chapter 5- How to Save a 3D Coat Project

Chapter 6- How to Export Color, Specular, and Normal Maps to use in other 3D Software

Chapter 7- How to Rename the Surface Node

Chapter 8- Voxels Introduction

Chapter 9- Retopology Introduction

Chapter 10- Mirror Head in Lightwave 3D

Chapter 11- Import Retopology Mesh into 3D Coat

Chapter 12- Final

 

Running Time:  1 hr. 54 mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner

 

 

 

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