3D Coat 4.7- Sci-Fi Detailing I- Normal Map Sculpting

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3D Coat-Version 4 Training Bundle II

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Volumes  (#13 to #24)

$99.00 US Funds

 

 

 

 

 

 

 

 

 

 

3D Coat 4- Volume #22- by Adam Gibson

 In Part One of this project based tutorial 3D Instructor Adam Gibson demonstrates how to sculpt Normal Map Detail on a Sci-Fi Dropship. Learn how to use 3D Coat's powerful toolset to create Sci-Fi Style Panels, Bevel and Rivots to bring realism and detail to your 3D models.

Topics: Import Settings, Orthagonal Views, Brush Types, Brush Size, Depth Channel Settings, Panel Design/Flow.

*Content Folder Included: Drop Ship 3D Model and 3D Coat Project File.

 

 Table of Contents for Volume #22

Chapter 1- Intro

Chapter 2- Import Settings and Orthagonal Views

Chapter 3- Ship Nose Panels (Part One)

Chapter 4- Ship Nose Panels (Part Two)

Chapter 5- Ship Nose Rivots and Cockpit Glass Frame Rivots

Chapter 6- Soldier Compartment Panels

Chapter 7- Engine Compartment Panels

Chapter 8- Soldier Compartment Door (Outer Detail)

Chapter 9- Fin Detail (Top and Rear)

Chapter 10- Fin Panels (Top and Rear)

Chapter 11- Wing Rotator Panels (Front and Rear)

Chapter 12- Wing Panels and Bevels

Chapter 13- Front Wing Panels

Chapter 14- Soldier Compartment Door Edging

Chapter 15- Front Wing Bevels

Chapter 16- Final

 

Running Time:  3 hrs. 36 mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner

 

 

 

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