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3D Coat 4.7- Sci-Fi Detailing I- Normal Map Sculpting DOWNLOAD Version 19.00 US Funds |
3D Coat-Version 4 Training Bundle II Download Version Volumes (#13 to #24) $99.00 US Funds |
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3D Coat 4- Volume #22- by Adam Gibson In Part One of this project based tutorial 3D Instructor Adam Gibson demonstrates how to sculpt Normal Map Detail on a Sci-Fi Dropship. Learn how to use 3D Coat's powerful toolset to create Sci-Fi Style Panels, Bevel and Rivots to bring realism and detail to your 3D models. Topics: Import Settings, Orthagonal Views, Brush Types, Brush Size, Depth Channel Settings, Panel Design/Flow. *Content Folder Included: Drop Ship 3D Model and 3D Coat Project File.
Table of Contents for Volume #22 Chapter 1- Intro Chapter 2- Import Settings and Orthagonal Views Chapter 3- Ship Nose Panels (Part One) Chapter 4- Ship Nose Panels (Part Two) Chapter 5- Ship Nose Rivots and Cockpit Glass Frame Rivots Chapter 6- Soldier Compartment Panels Chapter 7- Engine Compartment Panels Chapter 8- Soldier Compartment Door (Outer Detail) Chapter 9- Fin Detail (Top and Rear) Chapter 10- Fin Panels (Top and Rear) Chapter 11- Wing Rotator Panels (Front and Rear) Chapter 12- Wing Panels and Bevels Chapter 13- Front Wing Panels Chapter 14- Soldier Compartment Door Edging Chapter 15- Front Wing Bevels Chapter 16- Final
Running Time: 3 hrs. 36 mins. High Quality (Screen-Res 1920 x 1080 pixels) Video Format: MP4 (.mp4) Level: Beginner
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