3D Coat 4- Volume #2-Getting Started II

 

 

3D Coat 4- Get Started II

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3D Coat-Version 4 Training Bundle

Volumes #1 to #12

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3D Coat 4- Volume #2-Getting Started II-by Adam Gibson

In this second video volume of 12 volumes 3D Instructor Adam Gibson introduces the beginner 3D student how to get up and started quickly with 3D Coat Version 4. Topics Covered: Importing and Exporting Sub-D Models, Working with Subdivision Levels, Understanding Settings and Data between 3D Coat and LightWave, Displacement Maps, Creating a Displacement Map Node in LightWave, Exporting Single Color, Normal and Displacement Maps from the Textures Drop-Down Tab.

Table of Contents for Volume #2

Chapter 1- Intro

Chapter 2- Polygonal Vs. Sub-D Objects in 3D Coat

Chapter 3- Importance of Using the Source Positions Setting with Sub-D Objects

Chapter 4- Sub-D Import for "Per Pixel Painting" and "Micro Vertex Painting"

Chapter 5- How to Export Low and High Polygon Sub-D Meshes

Chapter 6- How to Export a Displacement Maps in 3DC

Chapter 7- How to Set-Up a Displacement Node in LightWave 3D

Chapter 8- How to Import Textures from other Sources for Use in 3D Coat

Chapter 9- How to Export a Single Color and Normal Map in 3D Coat

Chapter 10- How to Export a Single Displacement Map in 3D Coat

 

Running Time:   2 hrs. 48 mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner

 

 

 

 

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