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DOWNLOAD Version 19.00 US Funds |
GoZ Bundle Pack DOWNLOAD Version 45.00 US Funds |
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GoZ for LightWave 11 and ZBrush Users- UV Maps GoZ is a new and powerful addition to LightWave 11. In this second volume on GoZ an in depth study of the possibilities, strengths and limitations of UV Mapping in both software applications are shown. Tips and Tricks are shown how to deal with typical problems gotchas that can arise when integrating LightWave 3D with ZBrush. Learn how to create UV Maps for your 3D models using Zbrush's powerful "UV Master" Plugin.
Table of Contents for Volume #2 Chapter 1- Intro Chapter 2- Purpose of UV's Chapter 3- How to Check for Overlapping UV's in LightWave 3D and ZBrush Chapter 4- How to Correct Overlapping UV's in Lightwave's UV Editing Window Chapter 5- Creating UV's in One Click Chapter 6- UV Master Intro Chapter 7- How to Create UV's from Polygroups Chapter 8- Correcting Mesh Translation Chapter 9- Lightwave's Atlas Mapping: Divide by Surface Name Chapter 10- "Use Existing UV Seams" Feature in UV Master Chapter 11- The Control Painting Tool in UV Master Chapter 12- Copy and Paste UV's Chapter 13- UV Unwrapping a Head in Lightwave Chapter 14- UV Unwrapping a Head in ZBrush Chapter 15- How to Combine Polygroup and Control Painting Tools in UV Master Chapter 16- Possible UV Editing Options and Final
Running Time: 3 hrs. 52 mins. High Quality (Screen-Res 1680 x 1050 pixels) MP4 Video (.mp4) Level: Beginner to Intermediate
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