![]() |
DOWNLOAD Version 19.00 US Funds |
ZBrush Bootcamp Series- Volumes #1 to #12 PRE-BUY Special (12 Video Titles) $99.00 US Funds (Save $129.00) |
|
ZBrush Bootcamp Series Volume #6-Lightwave Integration II In this sixth video volume of 12 volumes 3D Instructor Adam Gibson introduces the beginner 3D student to a hands on project on how to detail a sci-fi prop that was modeled in LightWave 3D. The main goal is to show how to take a basic model created in LightWave 3D, detail it in ZBrush, and then import it seamlessly back into LightWave with all the ZBrush created maps (Color, Displacement, Normal) in tact.
Table of Contents for Volume #6 Chapter 1- Intro Chapter 2- Optimizing the Mesh in LightWave 3D for Export to ZBrush Chapter 3- Importing Mesh into ZBrush and Initial Set-up (Morph Target, UV's) Chapter 4- How to Import Custom Alpha Brushes into ZBrush Chapter 5- Adding Panels and Details in Projection Master Chapter 6- Exiting Projection Master Chapter 7- Creating the Maps (Color, Displacement, and Normal) Chapter 8- Exporting and Set-Up in LightWave 3D, Test Renders, and Final
Running Time: 1 hrs. 22 mins. High Quality (Screen-Res 1920 x 1080 pixels) Video Format: MP4 (.mp4) Level: Beginner |