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dDo for Lightwave Users-Vol.#8

In this eighth volume 3D Instructor Adam Gibson demonstrates how to easily export your 3D Model's DDO PBR Textures and Import them into the Unity 3D Game Engine.  Some of the Topics Covered: 1)

Table of Contents for Volume #8

Chapter 1- Intro

Chapter 2-

Chapter 3-

Chapter 4-

Chapter 5-

Chapter 6-

Chapter 7-

Chapter 8-

Chapter 9-

Chapter 10-

Chapter 11-

Chapter 12-

Chapter 13-

 

Bonus Unity Training

 Chapter 1- Intro

Chapter 2- How to Create a Project File

Chapter 3- How to Import Models and Textures

Chapter 4- Scene Tab/Window (Create, Save, Open a Scene File)

Chapter 5- Layout Tab (Single and Multiple Views)

Chapter 6- Hierarchy Window

Chapter 7- Project Window

Chapter 8- Inspector Window

Chapter 9- Perspective & Orthagonal Views Widget

Chapter 10- Perspective Camera (Move Up, Down, Left, Right)

Chapter 11- Perspective Camera (Rotate)

Chapter 12- Perspective Camera (Rotate)

Chapter 13-Perspective Camera (Zoom)

Chapter 14- Frame Object/Item

Chapter 15- How to Create a Prefab

Chapter 16- Unity Packages (Export/Import)

Chapter 17- Selling your Models/Textures on the Unity Store

 

 

Running Time:   hrs.   mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner

 

 

 

 

 

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