Lightwave 2019- Volume #8- UV Mapping I
In this eighth volume of the
Lightwave 2019/2018 (12 Volume Series) 3D Instructor Adam Gibson
introduces Lightwave's easy to use UV Mapping Tools. Being able to
UV Map your 3D models for texturing purposes for use in Video Games, TV
and Film is a must have skill-set for any 3D Artist. Also all 3D
Painting Packages require your 3D Models to have pre-created UV Maps for
Exporting Textures to any other 3D Software Package. A great place to start for beginner
Lightwave Users.
Some of the Topics Covered: 1) New UDIM Tools,
2) UV Projection Tools, 3) UV Editor Basics. 4) ABF UV Unwrap Tool, 5)
Edge Selections, 6) Creating UDIM Image Sequences, 7) Cigarette
Box Project, 8) Image Importing/Set-Up for UV Mapping and more!!
Bonus Content: Practice Models and Images.



Table of Contents
Chapter 1- Intro
Chapter 2-
What is a UV Map?
Chapter 3-
UV Editing Panel
Chapter 4-
Vertex Map Panel
Chapter 5- Map
Tab
Chapter 6-
ABF UV Unwrap Tool- Introduction
Chapter 7-
Planar UV Map Tool
Chapter 8-
Spherical UV Map Tool
Chapter 9-
Cylindrical UV Map Tool
Chapter 10- Atlas
UV Map Tool
Chapter 11- Rename UV Map Tool
Chapter 12- Delete UV Map Tool
Chapter 13- Clear Map Tool
Chapter 14- Free Move Tool
Chapter 15- Select UV Island
Chapter 16- UV Load Image
Chapter 17- Flip UVs UI
Chapter 18- Flip UV/U Selection
Chapter 19- Flip UV/V Selection
Chapter 20- Align UV Points
Chapter 21- UV Padding
Chapter 22- Rectangularize Tool
Chapter 23- UV Mapping a Cigarette Box Project
(Part One)
Chapter 24- UV Mapping a Cigarette Box Project
(Part Two)
Chapter 25- What are UDIMs
Chapter 26- Move UDIM Tool (Move & Swap)
Chapter 27- UDIM Tiles- UV Projection Tools
Chapter 28- Creating UDIM Image Sequences (Part
One)
Chapter 29- Creating UDIM Image Sequences (Part
Two)
Chapter 30- Final
Running
Time: 3 hrs. 41 mins.
High Quality (Screen-Res 1920
x 1080 pixels)
Video Format: MP4 (.mp4)
Level: Beginner
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