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DOWNLOAD Version 35.00 US Funds |
LightWave 11.5 Modeler- Volumes #1 to #12 (12 Video Titles) Only $99.00 US Funds |
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LightWave 11.5 Modeler Volumes #9 to 12- by Adam Gibson In Volumes 9, 10, 11, and 12 of our LightWave 11.5 Modeler Series Lightwave Instructor Adam Gibson will take you through a complete Sub-D Character Modeling project broken up into four Modules (1 to 4) . From A to Z the creation of a Gigantonosaurus Dinosaur will be taught step by step in great detail all starting from a simple box primitive. The concepts and techniques used here in this extensive training course will give you the knowledge on how to create amazing characters, animals, beasts and monsters of your own. Some of the things you will learn from this course: 1) Sub-D Theory, 2) Setting Up Backdrop Images, Using the Internet to find useful images for your own projects, Box-Modeling Concepts, Quad-Patching, Creating Complex Geometry Starting from Basic Shapes, Redirecting Polygon Flow, Mesh Prepping/Cleaning/Optimizing/Tweaking and more. A great series for beginner 3D students or those who wish to improve their Sub-D Modeling skills with a minimal amount of tools. Bonus Content: 1) All LightWave model files, Back-Drop Reference Images, and absolutely free our "Creature Eye Pack" texture collection (Retail Value- $19.00 US Funds)
Table of Contents for Project Giganatosaurus Module 1 Chapter 1- Intro Chapter 2- Reference Images and Using the Internet to find Reference Images Chapter 3- How to Set-Up Back Drop Chapter 4- Secrets of the "Quad-Patching" Technique Chapter 5- Modeling the Body and Tail Chapter 6- Creating a Base for the Head and Mouth Edge/Polygon Flow
Module 2 Chapter 7- Modeling the Leg Chapter 8- Tweaking the Mesh to Build the Arm Chapter 9- Modeling the Arm Chapter 10- Modeling the Fingers Chapter 11- Modeling the Toes Chapter 12- Modeling the Inner Toe Claw Chapter 13- Modeling the Toe Claws Chapter 14- Modeling the Finger Claws
Module 3 Chapter 15- Deleting the Un-Needed Polygons in the Head Chapter 16- ReRouting the Polygons in the Lower Jaw Chapter 17- ReRouting the Polygons for the Upper Head Chapter 18- How to Smooth Out Blocky Areas Chapter 19- Shaping the Nostrils Chapter 20- Shaping the Nasal Tissue Chapter 21- Shaping the Eye Socket Area Chapter 22- Shaping the Temple Area Chapter 23- Shaping the Ear Hole Chapter 24- Shaping the Eye Hole Chapter 25- Adjusting the Mouth
Module 4 Chapter 26- Cleaning Up the Upper Head Chapter 27- Sculpting the Ear and Eye Detail Chapter 28- Sculpting the Nasal Tissue and Nostril Chapter 29- Sculpting the Mouth and Skin Flap Chapter 30- Eyelid Tweaking Chapter 31- Leg Adjustments Chapter 32- Building the Mouth Interior Chapter 33- Creating the Inner Throat Chapter 34- Modeling the Tongue Chapter 35- Tapering the Jaws Chapter 36- How to Create and Clone Teeth Chapter 37- How to Create Spine Spikes and Clone the Spine Spikes Chapter 38- Create Head Bumps Chapter 39- Final
Running Time: Approx 12 hrs. 0 mins. Resolution: 1920 x 1080 pixels Video Format: MP4 Video (.mp4) Level: Beginner |