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DOWNLOAD Version 19.00 US Funds |
Buy All 3 Volumes of ZBrush 4 for LightWave Users for only $45 US Funds -(Save $12) |
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ZBrush 4 for LightWave Users-Painting Color In this videos series we show 3D students how to use ZBrush 4 and LightWave 3D together as an easy and functional workflow and pipeline in your 3D projects. Although this video series uses LightWave 3D as the final output for your ZBrush work, most of the concepts, principles and techniques used here will work with all the most popular 3D programs like 3D Max, Maya, Softimage, Modo, Cinema 4D and many others. In this video tutorial ZBrush/LightWave Instructor Adam Gibson shows how to use ZBrush to create high detail color map on a Velociraptor dinosaur that is exported as an image map for use inside of LightWave 3D.
Table of Contents for Painting Color Chapter 1- Intro Chapter 2- Setting Up the Raptor Chapter 3- Painting Inside the Mouth Chapter 4- Creating a Body Base Color Chapter 5- Painting the Toe and Hand Claws Chapter 6- Head Detailing (Part One) Chapter 7- Head Detailing (Part Two) Chapter 8- Head Detailing (Part Three) Chapter 9- Inside Mouth Detail Chapter 10- Adding Stripes Body and Head Chapter 11- Adding Stripes to the Tail Chapter 12- Adding Stripes to the Legs Chapter 13- Adding Stripes to the Arms Chapter 14- Creating Body Spots Chapter 15- Detailing the Scales of the Head Chapter 16- Staining the Teeth Chapter 17- Export Color Maps Chapter 18- Export Sub-Tools as OBJ Files Chapter 19- Importing OBJ Files into Lightwave Chapter 20- Exporting Raptor to Layout and Applying Maps Chapter 21- Test Renders
Level: Beginner to Intermediate Running Time: 4 hrs. 44 mins. High Quality (Screen-Res 1440 x 900 pixels) Quicktime Video
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